
In the video game Spiritfarer you take on the character of Stella, who is charged with helping spirits cross into the afterlife. You captain a ship that you sail around an open world exploring local islands, while expanding your ship, taking on passengers and seeing to their needs.
The graphics are stunning. It’s a beautiful hand-drawn style. There is also plenty to do in the game: you can talk to the spirits aboard your boat, cook, fish, craft things, and build new buildings on the boat. It’s quite a chill game: you set sail for somewhere and that sailing takes time, which gives you time to do things although can sometimes go on a little long.
The game has a storyline but it involves a certain level of interpretation that I didn’t always follow. I think if I played through it again I would enjoy the story more.
My biggest criticism of the game is that nobody seems to have played it on a Switch. The text is tiny. Unreadably tiny. Even when I went into the settings and turned the text size up, and even when wearing my glasses, some of it is impossible to read and you have to guess what the numbers are.
There were also points in the game where I did get stuck because it felt like very path was blocked. Despite my frustrations, though, I was addicted to this game and excited to play it every night. It’s my favourite Switch game so far after Animal Crossing.
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Tags: video games
This entry was posted on Friday, June 26th, 2026 at 11:00 am and is filed under Distractions. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.
